// Copyright (c) 2009-2019 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_NETBASE_H #define BITCOIN_NETBASE_H #if defined(HAVE_CONFIG_H) #include #endif #include #include #include #include #include #include #include #include #include extern int nConnectTimeout; extern bool fNameLookup; //! -timeout default static const int DEFAULT_CONNECT_TIMEOUT = 5000; //! -dns default static const int DEFAULT_NAME_LOOKUP = true; class proxyType { public: proxyType(): randomize_credentials(false) {} explicit proxyType(const CService &_proxy, bool _randomize_credentials=false): proxy(_proxy), randomize_credentials(_randomize_credentials) {} bool IsValid() const { return proxy.IsValid(); } CService proxy; bool randomize_credentials; }; /** Credentials for proxy authentication */ struct ProxyCredentials { std::string username; std::string password; }; enum Network ParseNetwork(const std::string& net); std::string GetNetworkName(enum Network net); /** Return a vector of publicly routable Network names; optionally append NET_UNROUTABLE. */ std::vector GetNetworkNames(bool append_unroutable = false); bool SetProxy(enum Network net, const proxyType &addrProxy); bool GetProxy(enum Network net, proxyType &proxyInfoOut); bool IsProxy(const CNetAddr &addr); bool SetNameProxy(const proxyType &addrProxy); bool HaveNameProxy(); bool GetNameProxy(proxyType &nameProxyOut); bool LookupHost(const std::string& name, std::vector& vIP, unsigned int nMaxSolutions, bool fAllowLookup); bool LookupHost(const std::string& name, CNetAddr& addr, bool fAllowLookup); bool Lookup(const std::string& name, CService& addr, int portDefault, bool fAllowLookup); bool Lookup(const std::string& name, std::vector& vAddr, int portDefault, bool fAllowLookup, unsigned int nMaxSolutions); CService LookupNumeric(const std::string& name, int portDefault = 0); bool LookupSubNet(const std::string& strSubnet, CSubNet& subnet); /** * Create a TCP socket in the given address family. * @param[in] address_family The socket is created in the same address family as this address. * @return pointer to the created Sock object or unique_ptr that owns nothing in case of failure */ std::unique_ptr CreateSockTCP(const CService& address_family); /** * Socket factory. Defaults to `CreateSockTCP()`, but can be overridden by unit tests. */ extern std::function(const CService&)> CreateSock; bool ConnectSocketDirectly(const CService &addrConnect, const SOCKET& hSocketRet, int nTimeout, bool manual_connection); bool ConnectThroughProxy(const proxyType& proxy, const std::string& strDest, int port, const Sock& sock, int nTimeout, bool& outProxyConnectionFailed); /** Disable or enable blocking-mode for a socket */ bool SetSocketNonBlocking(const SOCKET& hSocket, bool fNonBlocking); /** Set the TCP_NODELAY flag on a socket */ bool SetSocketNoDelay(const SOCKET& hSocket); void InterruptSocks5(bool interrupt); bool Socks5(const std::string& strDest, int port, const ProxyCredentials* auth, const Sock& socket); #endif // BITCOIN_NETBASE_H