// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_NET_H #define BITCOIN_NET_H #include "addrdb.h" #include "addrman.h" #include "amount.h" #include "bloom.h" #include "compat.h" #include "hash.h" #include "limitedmap.h" #include "netaddress.h" #include "protocol.h" #include "random.h" #include "streams.h" #include "sync.h" #include "uint256.h" #include #include #include #include #ifndef WIN32 #include #endif #include #include #include class CAddrMan; class CScheduler; class CNode; namespace boost { class thread_group; } // namespace boost /** Time between pings automatically sent out for latency probing and keepalive (in seconds). */ static const int PING_INTERVAL = 2 * 60; /** Time after which to disconnect, after waiting for a ping response (or inactivity). */ static const int TIMEOUT_INTERVAL = 20 * 60; /** Run the feeler connection loop once every 2 minutes or 120 seconds. **/ static const int FEELER_INTERVAL = 120; /** The maximum number of entries in an 'inv' protocol message */ static const unsigned int MAX_INV_SZ = 50000; /** The maximum number of new addresses to accumulate before announcing. */ static const unsigned int MAX_ADDR_TO_SEND = 1000; /** Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable). */ static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 4 * 1000 * 1000; /** Maximum length of strSubVer in `version` message */ static const unsigned int MAX_SUBVERSION_LENGTH = 256; /** Maximum number of outgoing nodes */ static const int MAX_OUTBOUND_CONNECTIONS = 8; /** -listen default */ static const bool DEFAULT_LISTEN = true; /** -upnp default */ #ifdef USE_UPNP static const bool DEFAULT_UPNP = USE_UPNP; #else static const bool DEFAULT_UPNP = false; #endif /** The maximum number of entries in mapAskFor */ static const size_t MAPASKFOR_MAX_SZ = MAX_INV_SZ; /** The maximum number of entries in setAskFor (larger due to getdata latency)*/ static const size_t SETASKFOR_MAX_SZ = 2 * MAX_INV_SZ; /** The maximum number of peer connections to maintain. */ static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125; /** The default for -maxuploadtarget. 0 = Unlimited */ static const uint64_t DEFAULT_MAX_UPLOAD_TARGET = 0; /** The default timeframe for -maxuploadtarget. 1 day. */ static const uint64_t MAX_UPLOAD_TIMEFRAME = 60 * 60 * 24; /** Default for blocks only*/ static const bool DEFAULT_BLOCKSONLY = false; static const bool DEFAULT_FORCEDNSSEED = false; static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000; static const size_t DEFAULT_MAXSENDBUFFER = 1 * 1000; static const ServiceFlags REQUIRED_SERVICES = NODE_NETWORK; // NOTE: When adjusting this, update rpcnet:setban's help ("24h") static const unsigned int DEFAULT_MISBEHAVING_BANTIME = 60 * 60 * 24; // Default 24-hour ban typedef int NodeId; struct AddedNodeInfo { std::string strAddedNode; CService resolvedAddress; bool fConnected; bool fInbound; }; class CTransaction; class CNodeStats; class CClientUIInterface; struct CSerializedNetMsg { CSerializedNetMsg() = default; CSerializedNetMsg(CSerializedNetMsg&&) = default; CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default; // No copying, only moves. CSerializedNetMsg(const CSerializedNetMsg& msg) = delete; CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete; std::vector data; std::string command; }; class CConnman { public: enum NumConnections { CONNECTIONS_NONE = 0, CONNECTIONS_IN = (1U << 0), CONNECTIONS_OUT = (1U << 1), CONNECTIONS_ALL = (CONNECTIONS_IN | CONNECTIONS_OUT), }; struct Options { ServiceFlags nLocalServices = NODE_NONE; ServiceFlags nRelevantServices = NODE_NONE; int nMaxConnections = 0; int nMaxOutbound = 0; int nMaxFeeler = 0; int nBestHeight = 0; CClientUIInterface* uiInterface = nullptr; unsigned int nSendBufferMaxSize = 0; unsigned int nReceiveFloodSize = 0; uint64_t nMaxOutboundTimeframe = 0; uint64_t nMaxOutboundLimit = 0; }; CConnman(uint64_t seed0, uint64_t seed1); ~CConnman(); bool Start(boost::thread_group& threadGroup, CScheduler& scheduler, std::string& strNodeError, Options options); void Stop(); bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false); bool GetNetworkActive() const { return fNetworkActive; }; void SetNetworkActive(bool active); bool OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false, bool fFeeler = false); bool CheckIncomingNonce(uint64_t nonce); bool ForNode(NodeId id, std::function func); void PushMessage(CNode* pnode, CSerializedNetMsg&& msg); template bool ForEachNodeContinueIf(Callable&& func) { LOCK(cs_vNodes); for (auto&& node : vNodes) if(!func(node)) return false; return true; }; template bool ForEachNodeContinueIf(Callable&& func) const { LOCK(cs_vNodes); for (const auto& node : vNodes) if(!func(node)) return false; return true; }; template bool ForEachNodeContinueIfThen(Callable&& pre, CallableAfter&& post) { bool ret = true; LOCK(cs_vNodes); for (auto&& node : vNodes) if(!pre(node)) { ret = false; break; } post(); return ret; }; template bool ForEachNodeContinueIfThen(Callable&& pre, CallableAfter&& post) const { bool ret = true; LOCK(cs_vNodes); for (const auto& node : vNodes) if(!pre(node)) { ret = false; break; } post(); return ret; }; template void ForEachNode(Callable&& func) { LOCK(cs_vNodes); for (auto&& node : vNodes) func(node); }; template void ForEachNode(Callable&& func) const { LOCK(cs_vNodes); for (const auto& node : vNodes) func(node); }; template void ForEachNodeThen(Callable&& pre, CallableAfter&& post) { LOCK(cs_vNodes); for (auto&& node : vNodes) pre(node); post(); }; template void ForEachNodeThen(Callable&& pre, CallableAfter&& post) const { LOCK(cs_vNodes); for (const auto& node : vNodes) pre(node); post(); }; void RelayTransaction(const CTransaction& tx); // Addrman functions size_t GetAddressCount() const; void SetServices(const CService &addr, ServiceFlags nServices); void MarkAddressGood(const CAddress& addr); void AddNewAddress(const CAddress& addr, const CAddress& addrFrom, int64_t nTimePenalty = 0); void AddNewAddresses(const std::vector& vAddr, const CAddress& addrFrom, int64_t nTimePenalty = 0); std::vector GetAddresses(); void AddressCurrentlyConnected(const CService& addr); // Denial-of-service detection/prevention // The idea is to detect peers that are behaving // badly and disconnect/ban them, but do it in a // one-coding-mistake-won't-shatter-the-entire-network // way. // IMPORTANT: There should be nothing I can give a // node that it will forward on that will make that // node's peers drop it. If there is, an attacker // can isolate a node and/or try to split the network. // Dropping a node for sending stuff that is invalid // now but might be valid in a later version is also // dangerous, because it can cause a network split // between nodes running old code and nodes running // new code. void Ban(const CNetAddr& netAddr, const BanReason& reason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false); void Ban(const CSubNet& subNet, const BanReason& reason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false); void ClearBanned(); // needed for unit testing bool IsBanned(CNetAddr ip); bool IsBanned(CSubNet subnet); bool Unban(const CNetAddr &ip); bool Unban(const CSubNet &ip); void GetBanned(banmap_t &banmap); void SetBanned(const banmap_t &banmap); void AddOneShot(const std::string& strDest); bool AddNode(const std::string& node); bool RemoveAddedNode(const std::string& node); std::vector GetAddedNodeInfo(); size_t GetNodeCount(NumConnections num); void GetNodeStats(std::vector& vstats); bool DisconnectAddress(const CNetAddr& addr); bool DisconnectNode(const std::string& node); bool DisconnectNode(NodeId id); bool DisconnectSubnet(const CSubNet& subnet); unsigned int GetSendBufferSize() const; void AddWhitelistedRange(const CSubNet &subnet); ServiceFlags GetLocalServices() const; //!set the max outbound target in bytes void SetMaxOutboundTarget(uint64_t limit); uint64_t GetMaxOutboundTarget(); //!set the timeframe for the max outbound target void SetMaxOutboundTimeframe(uint64_t timeframe); uint64_t GetMaxOutboundTimeframe(); //!check if the outbound target is reached // if param historicalBlockServingLimit is set true, the function will // response true if the limit for serving historical blocks has been reached bool OutboundTargetReached(bool historicalBlockServingLimit); //!response the bytes left in the current max outbound cycle // in case of no limit, it will always response 0 uint64_t GetOutboundTargetBytesLeft(); //!response the time in second left in the current max outbound cycle // in case of no limit, it will always response 0 uint64_t GetMaxOutboundTimeLeftInCycle(); uint64_t GetTotalBytesRecv(); uint64_t GetTotalBytesSent(); void SetBestHeight(int height); int GetBestHeight() const; /** Get a unique deterministic randomizer. */ CSipHasher GetDeterministicRandomizer(uint64_t id); private: struct ListenSocket { SOCKET socket; bool whitelisted; ListenSocket(SOCKET socket_, bool whitelisted_) : socket(socket_), whitelisted(whitelisted_) {} }; void ThreadOpenAddedConnections(); void ProcessOneShot(); void ThreadOpenConnections(); void ThreadMessageHandler(); void AcceptConnection(const ListenSocket& hListenSocket); void ThreadSocketHandler(); void ThreadDNSAddressSeed(); uint64_t CalculateKeyedNetGroup(const CAddress& ad); CNode* FindNode(const CNetAddr& ip); CNode* FindNode(const CSubNet& subNet); CNode* FindNode(const std::string& addrName); CNode* FindNode(const CService& addr); bool AttemptToEvictConnection(); CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure); bool IsWhitelistedRange(const CNetAddr &addr); void DeleteNode(CNode* pnode); NodeId GetNewNodeId(); //!check is the banlist has unwritten changes bool BannedSetIsDirty(); //!set the "dirty" flag for the banlist void SetBannedSetDirty(bool dirty=true); //!clean unused entries (if bantime has expired) void SweepBanned(); void DumpAddresses(); void DumpData(); void DumpBanlist(); unsigned int GetReceiveFloodSize() const; // Network stats void RecordBytesRecv(uint64_t bytes); void RecordBytesSent(uint64_t bytes); // Network usage totals CCriticalSection cs_totalBytesRecv; CCriticalSection cs_totalBytesSent; uint64_t nTotalBytesRecv; uint64_t nTotalBytesSent; // outbound limit & stats uint64_t nMaxOutboundTotalBytesSentInCycle; uint64_t nMaxOutboundCycleStartTime; uint64_t nMaxOutboundLimit; uint64_t nMaxOutboundTimeframe; // Whitelisted ranges. Any node connecting from these is automatically // whitelisted (as well as those connecting to whitelisted binds). std::vector vWhitelistedRange; CCriticalSection cs_vWhitelistedRange; unsigned int nSendBufferMaxSize; unsigned int nReceiveFloodSize; std::vector vhListenSocket; std::atomic fNetworkActive; banmap_t setBanned; CCriticalSection cs_setBanned; bool setBannedIsDirty; bool fAddressesInitialized; CAddrMan addrman; std::deque vOneShots; CCriticalSection cs_vOneShots; std::vector vAddedNodes; CCriticalSection cs_vAddedNodes; std::vector vNodes; std::list vNodesDisconnected; mutable CCriticalSection cs_vNodes; std::atomic nLastNodeId; boost::condition_variable messageHandlerCondition; /** Services this instance offers */ ServiceFlags nLocalServices; /** Services this instance cares about */ ServiceFlags nRelevantServices; CSemaphore *semOutbound; int nMaxConnections; int nMaxOutbound; int nMaxFeeler; std::atomic nBestHeight; CClientUIInterface* clientInterface; /** SipHasher seeds for deterministic randomness */ const uint64_t nSeed0, nSeed1; }; extern std::unique_ptr g_connman; void Discover(boost::thread_group& threadGroup); void MapPort(bool fUseUPnP); unsigned short GetListenPort(); bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false); size_t SocketSendData(CNode *pnode); struct CombinerAll { typedef bool result_type; template bool operator()(I first, I last) const { while (first != last) { if (!(*first)) return false; ++first; } return true; } }; // Signals for message handling struct CNodeSignals { boost::signals2::signal ProcessMessages; boost::signals2::signal SendMessages; boost::signals2::signal InitializeNode; boost::signals2::signal FinalizeNode; }; CNodeSignals& GetNodeSignals(); enum { LOCAL_NONE, // unknown LOCAL_IF, // address a local interface listens on LOCAL_BIND, // address explicit bound to LOCAL_UPNP, // address reported by UPnP LOCAL_MANUAL, // address explicitly specified (-externalip=) LOCAL_MAX }; bool IsPeerAddrLocalGood(CNode *pnode); void AdvertiseLocal(CNode *pnode); void SetLimited(enum Network net, bool fLimited = true); bool IsLimited(enum Network net); bool IsLimited(const CNetAddr& addr); bool AddLocal(const CService& addr, int nScore = LOCAL_NONE); bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE); bool RemoveLocal(const CService& addr); bool SeenLocal(const CService& addr); bool IsLocal(const CService& addr); bool GetLocal(CService &addr, const CNetAddr *paddrPeer = NULL); bool IsReachable(enum Network net); bool IsReachable(const CNetAddr &addr); CAddress GetLocalAddress(const CNetAddr *paddrPeer, ServiceFlags nLocalServices); extern bool fDiscover; extern bool fListen; extern bool fRelayTxes; extern limitedmap mapAlreadyAskedFor; /** Subversion as sent to the P2P network in `version` messages */ extern std::string strSubVersion; struct LocalServiceInfo { int nScore; int nPort; }; extern CCriticalSection cs_mapLocalHost; extern std::map mapLocalHost; typedef std::map mapMsgCmdSize; //command, total bytes class CNodeStats { public: NodeId nodeid; ServiceFlags nServices; bool fRelayTxes; int64_t nLastSend; int64_t nLastRecv; int64_t nTimeConnected; int64_t nTimeOffset; std::string addrName; int nVersion; std::string cleanSubVer; bool fInbound; int nStartingHeight; uint64_t nSendBytes; mapMsgCmdSize mapSendBytesPerMsgCmd; uint64_t nRecvBytes; mapMsgCmdSize mapRecvBytesPerMsgCmd; bool fWhitelisted; double dPingTime; double dPingWait; double dMinPing; std::string addrLocal; CAddress addr; }; class CNetMessage { private: mutable CHash256 hasher; mutable uint256 data_hash; public: bool in_data; // parsing header (false) or data (true) CDataStream hdrbuf; // partially received header CMessageHeader hdr; // complete header unsigned int nHdrPos; CDataStream vRecv; // received message data unsigned int nDataPos; int64_t nTime; // time (in microseconds) of message receipt. CNetMessage(const CMessageHeader::MessageStartChars& pchMessageStartIn, int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), hdr(pchMessageStartIn), vRecv(nTypeIn, nVersionIn) { hdrbuf.resize(24); in_data = false; nHdrPos = 0; nDataPos = 0; nTime = 0; } bool complete() const { if (!in_data) return false; return (hdr.nMessageSize == nDataPos); } const uint256& GetMessageHash() const; void SetVersion(int nVersionIn) { hdrbuf.SetVersion(nVersionIn); vRecv.SetVersion(nVersionIn); } int readHeader(const char *pch, unsigned int nBytes); int readData(const char *pch, unsigned int nBytes); }; /** Information about a peer */ class CNode { friend class CConnman; public: // socket ServiceFlags nServices; ServiceFlags nServicesExpected; SOCKET hSocket; size_t nSendSize; // total size of all vSendMsg entries size_t nSendOffset; // offset inside the first vSendMsg already sent uint64_t nSendBytes; std::deque> vSendMsg; CCriticalSection cs_vSend; std::deque vRecvGetData; std::deque vRecvMsg; CCriticalSection cs_vRecvMsg; uint64_t nRecvBytes; int nRecvVersion; int64_t nLastSend; int64_t nLastRecv; int64_t nTimeConnected; int64_t nTimeOffset; const CAddress addr; std::string addrName; CService addrLocal; int nVersion; // strSubVer is whatever byte array we read from the wire. However, this field is intended // to be printed out, displayed to humans in various forms and so on. So we sanitize it and // store the sanitized version in cleanSubVer. The original should be used when dealing with // the network or wire types and the cleaned string used when displayed or logged. std::string strSubVer, cleanSubVer; bool fWhitelisted; // This peer can bypass DoS banning. bool fFeeler; // If true this node is being used as a short lived feeler. bool fOneShot; bool fClient; const bool fInbound; bool fSuccessfullyConnected; bool fDisconnect; // We use fRelayTxes for two purposes - // a) it allows us to not relay tx invs before receiving the peer's version message // b) the peer may tell us in its version message that we should not relay tx invs // unless it loads a bloom filter. bool fRelayTxes; //protected by cs_filter bool fSentAddr; CSemaphoreGrant grantOutbound; CCriticalSection cs_filter; CBloomFilter* pfilter; int nRefCount; const NodeId id; const uint64_t nKeyedNetGroup; protected: mapMsgCmdSize mapSendBytesPerMsgCmd; mapMsgCmdSize mapRecvBytesPerMsgCmd; public: uint256 hashContinue; int nStartingHeight; // flood relay std::vector vAddrToSend; CRollingBloomFilter addrKnown; bool fGetAddr; std::set setKnown; int64_t nNextAddrSend; int64_t nNextLocalAddrSend; // inventory based relay CRollingBloomFilter filterInventoryKnown; // Set of transaction ids we still have to announce. // They are sorted by the mempool before relay, so the order is not important. std::set setInventoryTxToSend; // List of block ids we still have announce. // There is no final sorting before sending, as they are always sent immediately // and in the order requested. std::vector vInventoryBlockToSend; CCriticalSection cs_inventory; std::set setAskFor; std::multimap mapAskFor; int64_t nNextInvSend; // Used for headers announcements - unfiltered blocks to relay // Also protected by cs_inventory std::vector vBlockHashesToAnnounce; // Used for BIP35 mempool sending, also protected by cs_inventory bool fSendMempool; // Last time a "MEMPOOL" request was serviced. std::atomic timeLastMempoolReq; // Block and TXN accept times std::atomic nLastBlockTime; std::atomic nLastTXTime; // Ping time measurement: // The pong reply we're expecting, or 0 if no pong expected. uint64_t nPingNonceSent; // Time (in usec) the last ping was sent, or 0 if no ping was ever sent. int64_t nPingUsecStart; // Last measured round-trip time. int64_t nPingUsecTime; // Best measured round-trip time. int64_t nMinPingUsecTime; // Whether a ping is requested. bool fPingQueued; // Minimum fee rate with which to filter inv's to this node CAmount minFeeFilter; CCriticalSection cs_feeFilter; CAmount lastSentFeeFilter; int64_t nextSendTimeFeeFilter; CNode(NodeId id, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn, SOCKET hSocketIn, const CAddress &addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const std::string &addrNameIn = "", bool fInboundIn = false); ~CNode(); private: CNode(const CNode&); void operator=(const CNode&); const uint64_t nLocalHostNonce; // Services offered to this peer const ServiceFlags nLocalServices; const int nMyStartingHeight; int nSendVersion; public: NodeId GetId() const { return id; } uint64_t GetLocalNonce() const { return nLocalHostNonce; } int GetMyStartingHeight() const { return nMyStartingHeight; } int GetRefCount() { assert(nRefCount >= 0); return nRefCount; } // requires LOCK(cs_vRecvMsg) unsigned int GetTotalRecvSize() { unsigned int total = 0; BOOST_FOREACH(const CNetMessage &msg, vRecvMsg) total += msg.vRecv.size() + 24; return total; } // requires LOCK(cs_vRecvMsg) bool ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete); // requires LOCK(cs_vRecvMsg) void SetRecvVersion(int nVersionIn) { nRecvVersion = nVersionIn; BOOST_FOREACH(CNetMessage &msg, vRecvMsg) msg.SetVersion(nVersionIn); } void SetSendVersion(int nVersionIn) { // Send version may only be changed in the version message, and // only one version message is allowed per session. We can therefore // treat this value as const and even atomic as long as it's only used // once the handshake is complete. Any attempt to set this twice is an // error. assert(nSendVersion == 0); nSendVersion = nVersionIn; } int GetSendVersion() const { // The send version should always be explicitly set to // INIT_PROTO_VERSION rather than using this value until the handshake // is complete. assert(nSendVersion != 0); return nSendVersion; } CNode* AddRef() { nRefCount++; return this; } void Release() { nRefCount--; } void AddAddressKnown(const CAddress& _addr) { addrKnown.insert(_addr.GetKey()); } void PushAddress(const CAddress& _addr, FastRandomContext &insecure_rand) { // Known checking here is only to save space from duplicates. // SendMessages will filter it again for knowns that were added // after addresses were pushed. if (_addr.IsValid() && !addrKnown.contains(_addr.GetKey())) { if (vAddrToSend.size() >= MAX_ADDR_TO_SEND) { vAddrToSend[insecure_rand.rand32() % vAddrToSend.size()] = _addr; } else { vAddrToSend.push_back(_addr); } } } void AddInventoryKnown(const CInv& inv) { { LOCK(cs_inventory); filterInventoryKnown.insert(inv.hash); } } void PushInventory(const CInv& inv) { LOCK(cs_inventory); if (inv.type == MSG_TX) { if (!filterInventoryKnown.contains(inv.hash)) { setInventoryTxToSend.insert(inv.hash); } } else if (inv.type == MSG_BLOCK) { vInventoryBlockToSend.push_back(inv.hash); } } void PushBlockHash(const uint256 &hash) { LOCK(cs_inventory); vBlockHashesToAnnounce.push_back(hash); } void AskFor(const CInv& inv); void CloseSocketDisconnect(); void copyStats(CNodeStats &stats); ServiceFlags GetLocalServices() const { return nLocalServices; } }; /** Return a timestamp in the future (in microseconds) for exponentially distributed events. */ int64_t PoissonNextSend(int64_t nNow, int average_interval_seconds); #endif // BITCOIN_NET_H