// Copyright (c) 2017-present The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_INDEX_BASE_H #define BITCOIN_INDEX_BASE_H #include #include #include #include #include #include class CBlock; class CBlockIndex; class Chainstate; class ChainstateManager; namespace interfaces { class Chain; } // namespace interfaces struct IndexSummary { std::string name; bool synced{false}; int best_block_height{0}; uint256 best_block_hash; }; /** * Base class for indices of blockchain data. This implements * CValidationInterface and ensures blocks are indexed sequentially according * to their position in the active chain. * * In the presence of multiple chainstates (i.e. if a UTXO snapshot is loaded), * only the background "IBD" chainstate will be indexed to avoid building the * index out of order. When the background chainstate completes validation, the * index will be reinitialized and indexing will continue. */ class BaseIndex : public CValidationInterface { protected: /** * The database stores a block locator of the chain the database is synced to * so that the index can efficiently determine the point it last stopped at. * A locator is used instead of a simple hash of the chain tip because blocks * and block index entries may not be flushed to disk until after this database * is updated. */ class DB : public CDBWrapper { public: DB(const fs::path& path, size_t n_cache_size, bool f_memory = false, bool f_wipe = false, bool f_obfuscate = false); /// Read block locator of the chain that the index is in sync with. bool ReadBestBlock(CBlockLocator& locator) const; /// Write block locator of the chain that the index is in sync with. void WriteBestBlock(CDBBatch& batch, const CBlockLocator& locator); }; private: /// Whether the index has been initialized or not. std::atomic m_init{false}; /// Whether the index is in sync with the main chain. The flag is flipped /// from false to true once, after which point this starts processing /// ValidationInterface notifications to stay in sync. /// /// Note that this will latch to true *immediately* upon startup if /// `m_chainstate->m_chain` is empty, which will be the case upon startup /// with an empty datadir if, e.g., `-txindex=1` is specified. std::atomic m_synced{false}; /// The last block in the chain that the index is in sync with. std::atomic m_best_block_index{nullptr}; std::thread m_thread_sync; CThreadInterrupt m_interrupt; /// Write the current index state (eg. chain block locator and subclass-specific items) to disk. /// /// Recommendations for error handling: /// If called on a successor of the previous committed best block in the index, the index can /// continue processing without risk of corruption, though the index state will need to catch up /// from further behind on reboot. If the new state is not a successor of the previous state (due /// to a chain reorganization), the index must halt until Commit succeeds or else it could end up /// getting corrupted. bool Commit(); /// Loop over disconnected blocks and call CustomRewind. bool Rewind(const CBlockIndex* current_tip, const CBlockIndex* new_tip); virtual bool AllowPrune() const = 0; template void FatalErrorf(util::ConstevalFormatString fmt, const Args&... args); protected: std::unique_ptr m_chain; Chainstate* m_chainstate{nullptr}; const std::string m_name; void BlockConnected(ChainstateRole role, const std::shared_ptr& block, const CBlockIndex* pindex) override; void ChainStateFlushed(ChainstateRole role, const CBlockLocator& locator) override; /// Initialize internal state from the database and block index. [[nodiscard]] virtual bool CustomInit(const std::optional& block) { return true; } /// Write update index entries for a newly connected block. [[nodiscard]] virtual bool CustomAppend(const interfaces::BlockInfo& block) { return true; } /// Virtual method called internally by Commit that can be overridden to atomically /// commit more index state. virtual bool CustomCommit(CDBBatch& batch) { return true; } /// Rewind index to an earlier chain tip during a chain reorg. The tip must /// be an ancestor of the current best block. [[nodiscard]] virtual bool CustomRewind(const interfaces::BlockKey& current_tip, const interfaces::BlockKey& new_tip) { return true; } virtual DB& GetDB() const = 0; /// Update the internal best block index as well as the prune lock. void SetBestBlockIndex(const CBlockIndex* block); public: BaseIndex(std::unique_ptr chain, std::string name); /// Destructor interrupts sync thread if running and blocks until it exits. virtual ~BaseIndex(); /// Get the name of the index for display in logs. const std::string& GetName() const LIFETIMEBOUND { return m_name; } /// Blocks the current thread until the index is caught up to the current /// state of the block chain. This only blocks if the index has gotten in /// sync once and only needs to process blocks in the ValidationInterface /// queue. If the index is catching up from far behind, this method does /// not block and immediately returns false. bool BlockUntilSyncedToCurrentChain() const LOCKS_EXCLUDED(::cs_main); void Interrupt(); /// Initializes the sync state and registers the instance to the /// validation interface so that it stays in sync with blockchain updates. [[nodiscard]] bool Init(); /// Starts the initial sync process on a background thread. [[nodiscard]] bool StartBackgroundSync(); /// Sync the index with the block index starting from the current best block. /// Intended to be run in its own thread, m_thread_sync, and can be /// interrupted with m_interrupt. Once the index gets in sync, the m_synced /// flag is set and the BlockConnected ValidationInterface callback takes /// over and the sync thread exits. void Sync(); /// Stops the instance from staying in sync with blockchain updates. void Stop(); /// Get a summary of the index and its state. IndexSummary GetSummary() const; }; #endif // BITCOIN_INDEX_BASE_H