// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2022 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include #include #include #include #ifndef WIN32 #include #else #include #endif #ifdef HAVE_MALLOPT_ARENA_MAX #include #endif #include #include #include #include #include // Application startup time (used for uptime calculation) const int64_t nStartupTime = GetTime(); #ifndef WIN32 std::string ShellEscape(const std::string& arg) { std::string escaped = arg; ReplaceAll(escaped, "'", "'\"'\"'"); return "'" + escaped + "'"; } #endif #if HAVE_SYSTEM void runCommand(const std::string& strCommand) { if (strCommand.empty()) return; #ifndef WIN32 int nErr = ::system(strCommand.c_str()); #else int nErr = ::_wsystem(std::wstring_convert,wchar_t>().from_bytes(strCommand).c_str()); #endif if (nErr) LogPrintf("runCommand error: system(%s) returned %d\n", strCommand, nErr); } #endif void SetupEnvironment() { #ifdef HAVE_MALLOPT_ARENA_MAX // glibc-specific: On 32-bit systems set the number of arenas to 1. // By default, since glibc 2.10, the C library will create up to two heap // arenas per core. This is known to cause excessive virtual address space // usage in our usage. Work around it by setting the maximum number of // arenas to 1. if (sizeof(void*) == 4) { mallopt(M_ARENA_MAX, 1); } #endif // On most POSIX systems (e.g. Linux, but not BSD) the environment's locale // may be invalid, in which case the "C.UTF-8" locale is used as fallback. #if !defined(WIN32) && !defined(MAC_OSX) && !defined(__FreeBSD__) && !defined(__OpenBSD__) && !defined(__NetBSD__) try { std::locale(""); // Raises a runtime error if current locale is invalid } catch (const std::runtime_error&) { setenv("LC_ALL", "C.UTF-8", 1); } #elif defined(WIN32) // Set the default input/output charset is utf-8 SetConsoleCP(CP_UTF8); SetConsoleOutputCP(CP_UTF8); #endif #ifndef WIN32 constexpr mode_t private_umask = 0077; umask(private_umask); #endif } bool SetupNetworking() { #ifdef WIN32 // Initialize Windows Sockets WSADATA wsadata; int ret = WSAStartup(MAKEWORD(2,2), &wsadata); if (ret != NO_ERROR || LOBYTE(wsadata.wVersion ) != 2 || HIBYTE(wsadata.wVersion) != 2) return false; #endif return true; } int GetNumCores() { return std::thread::hardware_concurrency(); } // Obtain the application startup time (used for uptime calculation) int64_t GetStartupTime() { return nStartupTime; }