From cd927ff3283fc23a5f42c178e10bcaf5409bb7ea Mon Sep 17 00:00:00 2001 From: Andrew Chow Date: Sat, 10 Mar 2018 00:39:29 -0500 Subject: Move original knapsack solver tests to coinselector_tests.cpp --- src/wallet/test/coinselector_tests.cpp | 330 +++++++++++++++++++++++++++++++ src/wallet/test/wallet_tests.cpp | 341 --------------------------------- 2 files changed, 330 insertions(+), 341 deletions(-) (limited to 'src/wallet/test') diff --git a/src/wallet/test/coinselector_tests.cpp b/src/wallet/test/coinselector_tests.cpp index d4f432e361..aa1579c20f 100644 --- a/src/wallet/test/coinselector_tests.cpp +++ b/src/wallet/test/coinselector_tests.cpp @@ -15,6 +15,15 @@ BOOST_FIXTURE_TEST_SUITE(coin_selection_tests, WalletTestingSetup) +// how many times to run all the tests to have a chance to catch errors that only show up with particular random shuffles +#define RUN_TESTS 100 + +// some tests fail 1% of the time due to bad luck. +// we repeat those tests this many times and only complain if all iterations of the test fail +#define RANDOM_REPEATS 5 + +std::vector> wtxn; + typedef std::set CoinSet; static std::vector vCoins; @@ -36,6 +45,35 @@ static void add_coin(const CAmount& nValue, int nInput, CoinSet& set) set.emplace(MakeTransactionRef(tx), nInput); } +static void add_coin(const CAmount& nValue, int nAge = 6*24, bool fIsFromMe = false, int nInput=0) +{ + static int nextLockTime = 0; + CMutableTransaction tx; + tx.nLockTime = nextLockTime++; // so all transactions get different hashes + tx.vout.resize(nInput + 1); + tx.vout[nInput].nValue = nValue; + if (fIsFromMe) { + // IsFromMe() returns (GetDebit() > 0), and GetDebit() is 0 if vin.empty(), + // so stop vin being empty, and cache a non-zero Debit to fake out IsFromMe() + tx.vin.resize(1); + } + std::unique_ptr wtx(new CWalletTx(&testWallet, MakeTransactionRef(std::move(tx)))); + if (fIsFromMe) + { + wtx->fDebitCached = true; + wtx->nDebitCached = 1; + } + COutput output(wtx.get(), nInput, nAge, true /* spendable */, true /* solvable */, true /* safe */); + vCoins.push_back(output); + wtxn.emplace_back(std::move(wtx)); +} + +static void empty_wallet(void) +{ + vCoins.clear(); + wtxn.clear(); +} + static bool equal_sets(CoinSet a, CoinSet b) { std::pair ret = mismatch(a.begin(), a.end(), b.begin()); @@ -168,4 +206,296 @@ BOOST_AUTO_TEST_CASE(bnb_search_test) } } +CoinEligibilityFilter filter_standard(1, 6, 0); +CoinEligibilityFilter filter_confirmed(1, 1, 0); +CoinEligibilityFilter filter_standard_extra(6, 6, 0); + +BOOST_AUTO_TEST_CASE(knapsack_solver_test) +{ + CoinSet setCoinsRet, setCoinsRet2; + CAmount nValueRet; + + LOCK(testWallet.cs_wallet); + + // test multiple times to allow for differences in the shuffle order + for (int i = 0; i < RUN_TESTS; i++) + { + empty_wallet(); + + // with an empty wallet we can't even pay one cent + BOOST_CHECK(!testWallet.SelectCoinsMinConf( 1 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); + + add_coin(1*CENT, 4); // add a new 1 cent coin + + // with a new 1 cent coin, we still can't find a mature 1 cent + BOOST_CHECK(!testWallet.SelectCoinsMinConf( 1 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); + + // but we can find a new 1 cent + BOOST_CHECK( testWallet.SelectCoinsMinConf( 1 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 1 * CENT); + + add_coin(2*CENT); // add a mature 2 cent coin + + // we can't make 3 cents of mature coins + BOOST_CHECK(!testWallet.SelectCoinsMinConf( 3 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); + + // we can make 3 cents of new coins + BOOST_CHECK( testWallet.SelectCoinsMinConf( 3 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 3 * CENT); + + add_coin(5*CENT); // add a mature 5 cent coin, + add_coin(10*CENT, 3, true); // a new 10 cent coin sent from one of our own addresses + add_coin(20*CENT); // and a mature 20 cent coin + + // now we have new: 1+10=11 (of which 10 was self-sent), and mature: 2+5+20=27. total = 38 + + // we can't make 38 cents only if we disallow new coins: + BOOST_CHECK(!testWallet.SelectCoinsMinConf(38 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); + // we can't even make 37 cents if we don't allow new coins even if they're from us + BOOST_CHECK(!testWallet.SelectCoinsMinConf(38 * CENT, filter_standard_extra, vCoins, setCoinsRet, nValueRet)); + // but we can make 37 cents if we accept new coins from ourself + BOOST_CHECK( testWallet.SelectCoinsMinConf(37 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 37 * CENT); + // and we can make 38 cents if we accept all new coins + BOOST_CHECK( testWallet.SelectCoinsMinConf(38 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 38 * CENT); + + // try making 34 cents from 1,2,5,10,20 - we can't do it exactly + BOOST_CHECK( testWallet.SelectCoinsMinConf(34 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 35 * CENT); // but 35 cents is closest + BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); // the best should be 20+10+5. it's incredibly unlikely the 1 or 2 got included (but possible) + + // when we try making 7 cents, the smaller coins (1,2,5) are enough. We should see just 2+5 + BOOST_CHECK( testWallet.SelectCoinsMinConf( 7 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 7 * CENT); + BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); + + // when we try making 8 cents, the smaller coins (1,2,5) are exactly enough. + BOOST_CHECK( testWallet.SelectCoinsMinConf( 8 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK(nValueRet == 8 * CENT); + BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); + + // when we try making 9 cents, no subset of smaller coins is enough, and we get the next bigger coin (10) + BOOST_CHECK( testWallet.SelectCoinsMinConf( 9 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 10 * CENT); + BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); + + // now clear out the wallet and start again to test choosing between subsets of smaller coins and the next biggest coin + empty_wallet(); + + add_coin( 6*CENT); + add_coin( 7*CENT); + add_coin( 8*CENT); + add_coin(20*CENT); + add_coin(30*CENT); // now we have 6+7+8+20+30 = 71 cents total + + // check that we have 71 and not 72 + BOOST_CHECK( testWallet.SelectCoinsMinConf(71 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK(!testWallet.SelectCoinsMinConf(72 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + + // now try making 16 cents. the best smaller coins can do is 6+7+8 = 21; not as good at the next biggest coin, 20 + BOOST_CHECK( testWallet.SelectCoinsMinConf(16 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 20 * CENT); // we should get 20 in one coin + BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); + + add_coin( 5*CENT); // now we have 5+6+7+8+20+30 = 75 cents total + + // now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, better than the next biggest coin, 20 + BOOST_CHECK( testWallet.SelectCoinsMinConf(16 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 3 coins + BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); + + add_coin( 18*CENT); // now we have 5+6+7+8+18+20+30 + + // and now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, the same as the next biggest coin, 18 + BOOST_CHECK( testWallet.SelectCoinsMinConf(16 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 1 coin + BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // because in the event of a tie, the biggest coin wins + + // now try making 11 cents. we should get 5+6 + BOOST_CHECK( testWallet.SelectCoinsMinConf(11 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 11 * CENT); + BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); + + // check that the smallest bigger coin is used + add_coin( 1*COIN); + add_coin( 2*COIN); + add_coin( 3*COIN); + add_coin( 4*COIN); // now we have 5+6+7+8+18+20+30+100+200+300+400 = 1094 cents + BOOST_CHECK( testWallet.SelectCoinsMinConf(95 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 1 * COIN); // we should get 1 BTC in 1 coin + BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); + + BOOST_CHECK( testWallet.SelectCoinsMinConf(195 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 2 * COIN); // we should get 2 BTC in 1 coin + BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); + + // empty the wallet and start again, now with fractions of a cent, to test small change avoidance + + empty_wallet(); + add_coin(MIN_CHANGE * 1 / 10); + add_coin(MIN_CHANGE * 2 / 10); + add_coin(MIN_CHANGE * 3 / 10); + add_coin(MIN_CHANGE * 4 / 10); + add_coin(MIN_CHANGE * 5 / 10); + + // try making 1 * MIN_CHANGE from the 1.5 * MIN_CHANGE + // we'll get change smaller than MIN_CHANGE whatever happens, so can expect MIN_CHANGE exactly + BOOST_CHECK( testWallet.SelectCoinsMinConf(MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE); + + // but if we add a bigger coin, small change is avoided + add_coin(1111*MIN_CHANGE); + + // try making 1 from 0.1 + 0.2 + 0.3 + 0.4 + 0.5 + 1111 = 1112.5 + BOOST_CHECK( testWallet.SelectCoinsMinConf(1 * MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 1 * MIN_CHANGE); // we should get the exact amount + + // if we add more small coins: + add_coin(MIN_CHANGE * 6 / 10); + add_coin(MIN_CHANGE * 7 / 10); + + // and try again to make 1.0 * MIN_CHANGE + BOOST_CHECK( testWallet.SelectCoinsMinConf(1 * MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 1 * MIN_CHANGE); // we should get the exact amount + + // run the 'mtgox' test (see http://blockexplorer.com/tx/29a3efd3ef04f9153d47a990bd7b048a4b2d213daaa5fb8ed670fb85f13bdbcf) + // they tried to consolidate 10 50k coins into one 500k coin, and ended up with 50k in change + empty_wallet(); + for (int j = 0; j < 20; j++) + add_coin(50000 * COIN); + + BOOST_CHECK( testWallet.SelectCoinsMinConf(500000 * COIN, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 500000 * COIN); // we should get the exact amount + BOOST_CHECK_EQUAL(setCoinsRet.size(), 10U); // in ten coins + + // if there's not enough in the smaller coins to make at least 1 * MIN_CHANGE change (0.5+0.6+0.7 < 1.0+1.0), + // we need to try finding an exact subset anyway + + // sometimes it will fail, and so we use the next biggest coin: + empty_wallet(); + add_coin(MIN_CHANGE * 5 / 10); + add_coin(MIN_CHANGE * 6 / 10); + add_coin(MIN_CHANGE * 7 / 10); + add_coin(1111 * MIN_CHANGE); + BOOST_CHECK( testWallet.SelectCoinsMinConf(1 * MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 1111 * MIN_CHANGE); // we get the bigger coin + BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); + + // but sometimes it's possible, and we use an exact subset (0.4 + 0.6 = 1.0) + empty_wallet(); + add_coin(MIN_CHANGE * 4 / 10); + add_coin(MIN_CHANGE * 6 / 10); + add_coin(MIN_CHANGE * 8 / 10); + add_coin(1111 * MIN_CHANGE); + BOOST_CHECK( testWallet.SelectCoinsMinConf(MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE); // we should get the exact amount + BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); // in two coins 0.4+0.6 + + // test avoiding small change + empty_wallet(); + add_coin(MIN_CHANGE * 5 / 100); + add_coin(MIN_CHANGE * 1); + add_coin(MIN_CHANGE * 100); + + // trying to make 100.01 from these three coins + BOOST_CHECK(testWallet.SelectCoinsMinConf(MIN_CHANGE * 10001 / 100, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE * 10105 / 100); // we should get all coins + BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); + + // but if we try to make 99.9, we should take the bigger of the two small coins to avoid small change + BOOST_CHECK(testWallet.SelectCoinsMinConf(MIN_CHANGE * 9990 / 100, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 101 * MIN_CHANGE); + BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); + + // test with many inputs + for (CAmount amt=1500; amt < COIN; amt*=10) { + empty_wallet(); + // Create 676 inputs (= (old MAX_STANDARD_TX_SIZE == 100000) / 148 bytes per input) + for (uint16_t j = 0; j < 676; j++) + add_coin(amt); + BOOST_CHECK(testWallet.SelectCoinsMinConf(2000, filter_confirmed, vCoins, setCoinsRet, nValueRet)); + if (amt - 2000 < MIN_CHANGE) { + // needs more than one input: + uint16_t returnSize = std::ceil((2000.0 + MIN_CHANGE)/amt); + CAmount returnValue = amt * returnSize; + BOOST_CHECK_EQUAL(nValueRet, returnValue); + BOOST_CHECK_EQUAL(setCoinsRet.size(), returnSize); + } else { + // one input is sufficient: + BOOST_CHECK_EQUAL(nValueRet, amt); + BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); + } + } + + // test randomness + { + empty_wallet(); + for (int i2 = 0; i2 < 100; i2++) + add_coin(COIN); + + // picking 50 from 100 coins doesn't depend on the shuffle, + // but does depend on randomness in the stochastic approximation code + BOOST_CHECK(testWallet.SelectCoinsMinConf(50 * COIN, filter_standard, vCoins, setCoinsRet , nValueRet)); + BOOST_CHECK(testWallet.SelectCoinsMinConf(50 * COIN, filter_standard, vCoins, setCoinsRet2, nValueRet)); + BOOST_CHECK(!equal_sets(setCoinsRet, setCoinsRet2)); + + int fails = 0; + for (int j = 0; j < RANDOM_REPEATS; j++) + { + // selecting 1 from 100 identical coins depends on the shuffle; this test will fail 1% of the time + // run the test RANDOM_REPEATS times and only complain if all of them fail + BOOST_CHECK(testWallet.SelectCoinsMinConf(COIN, filter_standard, vCoins, setCoinsRet , nValueRet)); + BOOST_CHECK(testWallet.SelectCoinsMinConf(COIN, filter_standard, vCoins, setCoinsRet2, nValueRet)); + if (equal_sets(setCoinsRet, setCoinsRet2)) + fails++; + } + BOOST_CHECK_NE(fails, RANDOM_REPEATS); + + // add 75 cents in small change. not enough to make 90 cents, + // then try making 90 cents. there are multiple competing "smallest bigger" coins, + // one of which should be picked at random + add_coin(5 * CENT); + add_coin(10 * CENT); + add_coin(15 * CENT); + add_coin(20 * CENT); + add_coin(25 * CENT); + + fails = 0; + for (int j = 0; j < RANDOM_REPEATS; j++) + { + // selecting 1 from 100 identical coins depends on the shuffle; this test will fail 1% of the time + // run the test RANDOM_REPEATS times and only complain if all of them fail + BOOST_CHECK(testWallet.SelectCoinsMinConf(90*CENT, filter_standard, vCoins, setCoinsRet , nValueRet)); + BOOST_CHECK(testWallet.SelectCoinsMinConf(90*CENT, filter_standard, vCoins, setCoinsRet2, nValueRet)); + if (equal_sets(setCoinsRet, setCoinsRet2)) + fails++; + } + BOOST_CHECK_NE(fails, RANDOM_REPEATS); + } + } + empty_wallet(); +} + +BOOST_AUTO_TEST_CASE(ApproximateBestSubset) +{ + CoinSet setCoinsRet; + CAmount nValueRet; + + LOCK(testWallet.cs_wallet); + + empty_wallet(); + + // Test vValue sort order + for (int i = 0; i < 1000; i++) + add_coin(1000 * COIN); + add_coin(3 * COIN); + + BOOST_CHECK(testWallet.SelectCoinsMinConf(1003 * COIN, filter_standard, vCoins, setCoinsRet, nValueRet)); + BOOST_CHECK_EQUAL(nValueRet, 1003 * COIN); + BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); + + empty_wallet(); +} + BOOST_AUTO_TEST_SUITE_END() diff --git a/src/wallet/test/wallet_tests.cpp b/src/wallet/test/wallet_tests.cpp index 003d182077..a9e127fe2a 100644 --- a/src/wallet/test/wallet_tests.cpp +++ b/src/wallet/test/wallet_tests.cpp @@ -23,349 +23,8 @@ extern UniValue importmulti(const JSONRPCRequest& request); extern UniValue dumpwallet(const JSONRPCRequest& request); extern UniValue importwallet(const JSONRPCRequest& request); -// how many times to run all the tests to have a chance to catch errors that only show up with particular random shuffles -#define RUN_TESTS 100 - -// some tests fail 1% of the time due to bad luck. -// we repeat those tests this many times and only complain if all iterations of the test fail -#define RANDOM_REPEATS 5 - -std::vector> wtxn; - -typedef std::set CoinSet; - BOOST_FIXTURE_TEST_SUITE(wallet_tests, WalletTestingSetup) -static const CWallet testWallet("dummy", CWalletDBWrapper::CreateDummy()); -static std::vector vCoins; - -static void add_coin(const CAmount& nValue, int nAge = 6*24, bool fIsFromMe = false, int nInput=0) -{ - static int nextLockTime = 0; - CMutableTransaction tx; - tx.nLockTime = nextLockTime++; // so all transactions get different hashes - tx.vout.resize(nInput+1); - tx.vout[nInput].nValue = nValue; - if (fIsFromMe) { - // IsFromMe() returns (GetDebit() > 0), and GetDebit() is 0 if vin.empty(), - // so stop vin being empty, and cache a non-zero Debit to fake out IsFromMe() - tx.vin.resize(1); - } - std::unique_ptr wtx(new CWalletTx(&testWallet, MakeTransactionRef(std::move(tx)))); - if (fIsFromMe) - { - wtx->fDebitCached = true; - wtx->nDebitCached = 1; - } - COutput output(wtx.get(), nInput, nAge, true /* spendable */, true /* solvable */, true /* safe */); - vCoins.push_back(output); - wtxn.emplace_back(std::move(wtx)); -} - -static void empty_wallet(void) -{ - vCoins.clear(); - wtxn.clear(); -} - -static bool equal_sets(CoinSet a, CoinSet b) -{ - std::pair ret = mismatch(a.begin(), a.end(), b.begin()); - return ret.first == a.end() && ret.second == b.end(); -} - -CoinEligibilityFilter filter_standard(1, 6, 0); -CoinEligibilityFilter filter_confirmed(1, 1, 0); -CoinEligibilityFilter filter_standard_extra(6, 6, 0); - -BOOST_AUTO_TEST_CASE(coin_selection_tests) -{ - CoinSet setCoinsRet, setCoinsRet2; - CAmount nValueRet; - - LOCK(testWallet.cs_wallet); - - // test multiple times to allow for differences in the shuffle order - for (int i = 0; i < RUN_TESTS; i++) - { - empty_wallet(); - - // with an empty wallet we can't even pay one cent - BOOST_CHECK(!testWallet.SelectCoinsMinConf( 1 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); - - add_coin(1*CENT, 4); // add a new 1 cent coin - - // with a new 1 cent coin, we still can't find a mature 1 cent - BOOST_CHECK(!testWallet.SelectCoinsMinConf( 1 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); - - // but we can find a new 1 cent - BOOST_CHECK( testWallet.SelectCoinsMinConf( 1 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 1 * CENT); - - add_coin(2*CENT); // add a mature 2 cent coin - - // we can't make 3 cents of mature coins - BOOST_CHECK(!testWallet.SelectCoinsMinConf( 3 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); - - // we can make 3 cents of new coins - BOOST_CHECK( testWallet.SelectCoinsMinConf( 3 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 3 * CENT); - - add_coin(5*CENT); // add a mature 5 cent coin, - add_coin(10*CENT, 3, true); // a new 10 cent coin sent from one of our own addresses - add_coin(20*CENT); // and a mature 20 cent coin - - // now we have new: 1+10=11 (of which 10 was self-sent), and mature: 2+5+20=27. total = 38 - - // we can't make 38 cents only if we disallow new coins: - BOOST_CHECK(!testWallet.SelectCoinsMinConf(38 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); - // we can't even make 37 cents if we don't allow new coins even if they're from us - BOOST_CHECK(!testWallet.SelectCoinsMinConf(38 * CENT, filter_standard_extra, vCoins, setCoinsRet, nValueRet)); - // but we can make 37 cents if we accept new coins from ourself - BOOST_CHECK( testWallet.SelectCoinsMinConf(37 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 37 * CENT); - // and we can make 38 cents if we accept all new coins - BOOST_CHECK( testWallet.SelectCoinsMinConf(38 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 38 * CENT); - - // try making 34 cents from 1,2,5,10,20 - we can't do it exactly - BOOST_CHECK( testWallet.SelectCoinsMinConf(34 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 35 * CENT); // but 35 cents is closest - BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); // the best should be 20+10+5. it's incredibly unlikely the 1 or 2 got included (but possible) - - // when we try making 7 cents, the smaller coins (1,2,5) are enough. We should see just 2+5 - BOOST_CHECK( testWallet.SelectCoinsMinConf( 7 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 7 * CENT); - BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); - - // when we try making 8 cents, the smaller coins (1,2,5) are exactly enough. - BOOST_CHECK( testWallet.SelectCoinsMinConf( 8 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK(nValueRet == 8 * CENT); - BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); - - // when we try making 9 cents, no subset of smaller coins is enough, and we get the next bigger coin (10) - BOOST_CHECK( testWallet.SelectCoinsMinConf( 9 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 10 * CENT); - BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); - - // now clear out the wallet and start again to test choosing between subsets of smaller coins and the next biggest coin - empty_wallet(); - - add_coin( 6*CENT); - add_coin( 7*CENT); - add_coin( 8*CENT); - add_coin(20*CENT); - add_coin(30*CENT); // now we have 6+7+8+20+30 = 71 cents total - - // check that we have 71 and not 72 - BOOST_CHECK( testWallet.SelectCoinsMinConf(71 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK(!testWallet.SelectCoinsMinConf(72 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - - // now try making 16 cents. the best smaller coins can do is 6+7+8 = 21; not as good at the next biggest coin, 20 - BOOST_CHECK( testWallet.SelectCoinsMinConf(16 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 20 * CENT); // we should get 20 in one coin - BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); - - add_coin( 5*CENT); // now we have 5+6+7+8+20+30 = 75 cents total - - // now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, better than the next biggest coin, 20 - BOOST_CHECK( testWallet.SelectCoinsMinConf(16 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 3 coins - BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); - - add_coin( 18*CENT); // now we have 5+6+7+8+18+20+30 - - // and now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, the same as the next biggest coin, 18 - BOOST_CHECK( testWallet.SelectCoinsMinConf(16 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 1 coin - BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // because in the event of a tie, the biggest coin wins - - // now try making 11 cents. we should get 5+6 - BOOST_CHECK( testWallet.SelectCoinsMinConf(11 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 11 * CENT); - BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); - - // check that the smallest bigger coin is used - add_coin( 1*COIN); - add_coin( 2*COIN); - add_coin( 3*COIN); - add_coin( 4*COIN); // now we have 5+6+7+8+18+20+30+100+200+300+400 = 1094 cents - BOOST_CHECK( testWallet.SelectCoinsMinConf(95 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 1 * COIN); // we should get 1 BTC in 1 coin - BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); - - BOOST_CHECK( testWallet.SelectCoinsMinConf(195 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 2 * COIN); // we should get 2 BTC in 1 coin - BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); - - // empty the wallet and start again, now with fractions of a cent, to test small change avoidance - - empty_wallet(); - add_coin(MIN_CHANGE * 1 / 10); - add_coin(MIN_CHANGE * 2 / 10); - add_coin(MIN_CHANGE * 3 / 10); - add_coin(MIN_CHANGE * 4 / 10); - add_coin(MIN_CHANGE * 5 / 10); - - // try making 1 * MIN_CHANGE from the 1.5 * MIN_CHANGE - // we'll get change smaller than MIN_CHANGE whatever happens, so can expect MIN_CHANGE exactly - BOOST_CHECK( testWallet.SelectCoinsMinConf(MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE); - - // but if we add a bigger coin, small change is avoided - add_coin(1111*MIN_CHANGE); - - // try making 1 from 0.1 + 0.2 + 0.3 + 0.4 + 0.5 + 1111 = 1112.5 - BOOST_CHECK( testWallet.SelectCoinsMinConf(1 * MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 1 * MIN_CHANGE); // we should get the exact amount - - // if we add more small coins: - add_coin(MIN_CHANGE * 6 / 10); - add_coin(MIN_CHANGE * 7 / 10); - - // and try again to make 1.0 * MIN_CHANGE - BOOST_CHECK( testWallet.SelectCoinsMinConf(1 * MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 1 * MIN_CHANGE); // we should get the exact amount - - // run the 'mtgox' test (see http://blockexplorer.com/tx/29a3efd3ef04f9153d47a990bd7b048a4b2d213daaa5fb8ed670fb85f13bdbcf) - // they tried to consolidate 10 50k coins into one 500k coin, and ended up with 50k in change - empty_wallet(); - for (int j = 0; j < 20; j++) - add_coin(50000 * COIN); - - BOOST_CHECK( testWallet.SelectCoinsMinConf(500000 * COIN, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 500000 * COIN); // we should get the exact amount - BOOST_CHECK_EQUAL(setCoinsRet.size(), 10U); // in ten coins - - // if there's not enough in the smaller coins to make at least 1 * MIN_CHANGE change (0.5+0.6+0.7 < 1.0+1.0), - // we need to try finding an exact subset anyway - - // sometimes it will fail, and so we use the next biggest coin: - empty_wallet(); - add_coin(MIN_CHANGE * 5 / 10); - add_coin(MIN_CHANGE * 6 / 10); - add_coin(MIN_CHANGE * 7 / 10); - add_coin(1111 * MIN_CHANGE); - BOOST_CHECK( testWallet.SelectCoinsMinConf(1 * MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 1111 * MIN_CHANGE); // we get the bigger coin - BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); - - // but sometimes it's possible, and we use an exact subset (0.4 + 0.6 = 1.0) - empty_wallet(); - add_coin(MIN_CHANGE * 4 / 10); - add_coin(MIN_CHANGE * 6 / 10); - add_coin(MIN_CHANGE * 8 / 10); - add_coin(1111 * MIN_CHANGE); - BOOST_CHECK( testWallet.SelectCoinsMinConf(MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE); // we should get the exact amount - BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); // in two coins 0.4+0.6 - - // test avoiding small change - empty_wallet(); - add_coin(MIN_CHANGE * 5 / 100); - add_coin(MIN_CHANGE * 1); - add_coin(MIN_CHANGE * 100); - - // trying to make 100.01 from these three coins - BOOST_CHECK(testWallet.SelectCoinsMinConf(MIN_CHANGE * 10001 / 100, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE * 10105 / 100); // we should get all coins - BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); - - // but if we try to make 99.9, we should take the bigger of the two small coins to avoid small change - BOOST_CHECK(testWallet.SelectCoinsMinConf(MIN_CHANGE * 9990 / 100, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 101 * MIN_CHANGE); - BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); - - // test with many inputs - for (CAmount amt=1500; amt < COIN; amt*=10) { - empty_wallet(); - // Create 676 inputs (= (old MAX_STANDARD_TX_SIZE == 100000) / 148 bytes per input) - for (uint16_t j = 0; j < 676; j++) - add_coin(amt); - BOOST_CHECK(testWallet.SelectCoinsMinConf(2000, filter_confirmed, vCoins, setCoinsRet, nValueRet)); - if (amt - 2000 < MIN_CHANGE) { - // needs more than one input: - uint16_t returnSize = std::ceil((2000.0 + MIN_CHANGE)/amt); - CAmount returnValue = amt * returnSize; - BOOST_CHECK_EQUAL(nValueRet, returnValue); - BOOST_CHECK_EQUAL(setCoinsRet.size(), returnSize); - } else { - // one input is sufficient: - BOOST_CHECK_EQUAL(nValueRet, amt); - BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); - } - } - - // test randomness - { - empty_wallet(); - for (int i2 = 0; i2 < 100; i2++) - add_coin(COIN); - - // picking 50 from 100 coins doesn't depend on the shuffle, - // but does depend on randomness in the stochastic approximation code - BOOST_CHECK(testWallet.SelectCoinsMinConf(50 * COIN, filter_standard, vCoins, setCoinsRet , nValueRet)); - BOOST_CHECK(testWallet.SelectCoinsMinConf(50 * COIN, filter_standard, vCoins, setCoinsRet2, nValueRet)); - BOOST_CHECK(!equal_sets(setCoinsRet, setCoinsRet2)); - - int fails = 0; - for (int j = 0; j < RANDOM_REPEATS; j++) - { - // selecting 1 from 100 identical coins depends on the shuffle; this test will fail 1% of the time - // run the test RANDOM_REPEATS times and only complain if all of them fail - BOOST_CHECK(testWallet.SelectCoinsMinConf(COIN, filter_standard, vCoins, setCoinsRet , nValueRet)); - BOOST_CHECK(testWallet.SelectCoinsMinConf(COIN, filter_standard, vCoins, setCoinsRet2, nValueRet)); - if (equal_sets(setCoinsRet, setCoinsRet2)) - fails++; - } - BOOST_CHECK_NE(fails, RANDOM_REPEATS); - - // add 75 cents in small change. not enough to make 90 cents, - // then try making 90 cents. there are multiple competing "smallest bigger" coins, - // one of which should be picked at random - add_coin(5 * CENT); - add_coin(10 * CENT); - add_coin(15 * CENT); - add_coin(20 * CENT); - add_coin(25 * CENT); - - fails = 0; - for (int j = 0; j < RANDOM_REPEATS; j++) - { - // selecting 1 from 100 identical coins depends on the shuffle; this test will fail 1% of the time - // run the test RANDOM_REPEATS times and only complain if all of them fail - BOOST_CHECK(testWallet.SelectCoinsMinConf(90*CENT, filter_standard, vCoins, setCoinsRet , nValueRet)); - BOOST_CHECK(testWallet.SelectCoinsMinConf(90*CENT, filter_standard, vCoins, setCoinsRet2, nValueRet)); - if (equal_sets(setCoinsRet, setCoinsRet2)) - fails++; - } - BOOST_CHECK_NE(fails, RANDOM_REPEATS); - } - } - empty_wallet(); -} - -BOOST_AUTO_TEST_CASE(ApproximateBestSubset) -{ - CoinSet setCoinsRet; - CAmount nValueRet; - - LOCK(testWallet.cs_wallet); - - empty_wallet(); - - // Test vValue sort order - for (int i = 0; i < 1000; i++) - add_coin(1000 * COIN); - add_coin(3 * COIN); - - BOOST_CHECK(testWallet.SelectCoinsMinConf(1003 * COIN, filter_standard, vCoins, setCoinsRet, nValueRet)); - BOOST_CHECK_EQUAL(nValueRet, 1003 * COIN); - BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); - - empty_wallet(); -} - static void AddKey(CWallet& wallet, const CKey& key) { LOCK(wallet.cs_wallet); 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