From 976b034b13d28877aee641833d5ee28a8cc5d83f Mon Sep 17 00:00:00 2001 From: Sjors Provoost Date: Fri, 5 Jul 2019 18:30:15 +0200 Subject: [build]: use #if HAVE_SYSTEM instead of defined(HAVE_SYSTEM) --- src/util/system.cpp | 2 +- src/util/system.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/util') diff --git a/src/util/system.cpp b/src/util/system.cpp index 0f599b85f1..61b81d51eb 100644 --- a/src/util/system.cpp +++ b/src/util/system.cpp @@ -1114,7 +1114,7 @@ fs::path GetSpecialFolderPath(int nFolder, bool fCreate) } #endif -#if defined(HAVE_SYSTEM) +#if HAVE_SYSTEM void runCommand(const std::string& strCommand) { if (strCommand.empty()) return; diff --git a/src/util/system.h b/src/util/system.h index fd0583658b..dda9156488 100644 --- a/src/util/system.h +++ b/src/util/system.h @@ -89,7 +89,7 @@ fs::path GetConfigFile(const std::string& confPath); #ifdef WIN32 fs::path GetSpecialFolderPath(int nFolder, bool fCreate = true); #endif -#if defined(HAVE_SYSTEM) +#if HAVE_SYSTEM void runCommand(const std::string& strCommand); #endif -- cgit v1.2.3