From 76d660ebd336d3dd47dd555ebbaa721a4cc978b2 Mon Sep 17 00:00:00 2001 From: Pieter Wuille Date: Mon, 6 Jun 2011 20:35:01 +0200 Subject: Faster timeout when connecting Use non-blocking connects, and a select() call to wait a predefined time (5s by default, but configurable with -timeout) for either success or failure. This allows much more connections to be tried per time unit. Based on a patch by phantomcircuit. --- src/net.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/net.h') diff --git a/src/net.h b/src/net.h index d1ded87232..8a55856eed 100644 --- a/src/net.h +++ b/src/net.h @@ -19,6 +19,7 @@ class CRequestTracker; class CNode; class CBlockIndex; extern int nBestHeight; +extern int nConnectTimeout; @@ -32,7 +33,7 @@ enum -bool ConnectSocket(const CAddress& addrConnect, SOCKET& hSocketRet); +bool ConnectSocket(const CAddress& addrConnect, SOCKET& hSocketRet, int nTimeout=nConnectTimeout); bool Lookup(const char *pszName, std::vector& vaddr, int nServices, int nMaxSolutions, bool fAllowLookup = false, int portDefault = 0, bool fAllowPort = false); bool Lookup(const char *pszName, CAddress& addr, int nServices, bool fAllowLookup = false, int portDefault = 0, bool fAllowPort = false); bool GetMyExternalIP(unsigned int& ipRet); -- cgit v1.2.3