From 6ed71b5e4faa2ea6d739eefa9c3dcc15db80439c Mon Sep 17 00:00:00 2001 From: Pieter Wuille Date: Fri, 5 Apr 2013 00:43:04 +0200 Subject: Make sure we always have a node to do IBD from This introduces the concept of the 'sync node', which is the one we asked for missing blocks. In case the sync node goes away, a new one will be selected. For now, the heuristic is very simple, but it can easily be extended later to add better policies. --- src/net.cpp | 59 ++++++++++++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 52 insertions(+), 7 deletions(-) (limited to 'src/net.cpp') diff --git a/src/net.cpp b/src/net.cpp index 0defa96e40..4727f1e2e6 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -44,6 +44,7 @@ static map mapLocalHost; static bool vfReachable[NET_MAX] = {}; static bool vfLimited[NET_MAX] = {}; static CNode* pnodeLocalHost = NULL; +static CNode* pnodeSync = NULL; uint64 nLocalHostNonce = 0; static std::vector vhListenSocket; CAddrMan addrman; @@ -521,12 +522,16 @@ void CNode::CloseSocketDisconnect() printf("disconnecting node %s\n", addrName.c_str()); closesocket(hSocket); hSocket = INVALID_SOCKET; - - // in case this fails, we'll empty the recv buffer when the CNode is deleted - TRY_LOCK(cs_vRecvMsg, lockRecv); - if (lockRecv) - vRecvMsg.clear(); } + + // in case this fails, we'll empty the recv buffer when the CNode is deleted + TRY_LOCK(cs_vRecvMsg, lockRecv); + if (lockRecv) + vRecvMsg.clear(); + + // if this was the sync node, we'll need a new one + if (this == pnodeSync) + pnodeSync = NULL; } void CNode::Cleanup() @@ -1546,24 +1551,64 @@ bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOu } +// for now, use a very simple selection metric: the node from which we received +// most recently +double static NodeSyncScore(const CNode *pnode) { + return -pnode->nLastRecv; +} +void static StartSync(const vector &vNodes) { + CNode *pnodeNewSync = NULL; + double dBestScore = 0; + // fImporting and fReindex are accessed out of cs_main here, but only + // as an optimization - they are checked again in SendMessages. + if (fImporting || fReindex) + return; - + // Iterate over all nodes + BOOST_FOREACH(CNode* pnode, vNodes) { + // check preconditions for allowing a sync + if (!pnode->fClient && !pnode->fOneShot && + !pnode->fDisconnect && pnode->fSuccessfullyConnected && + (pnode->nStartingHeight > (nBestHeight - 144)) && + (pnode->nVersion < NOBLKS_VERSION_START || pnode->nVersion >= NOBLKS_VERSION_END)) { + // if ok, compare node's score with the best so far + double dScore = NodeSyncScore(pnode); + if (pnodeNewSync == NULL || dScore > dBestScore) { + pnodeNewSync = pnode; + dBestScore = dScore; + } + } + } + // if a new sync candidate was found, start sync! + if (pnodeNewSync) { + pnodeNewSync->fStartSync = true; + pnodeSync = pnodeNewSync; + } +} void ThreadMessageHandler() { SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL); while (true) { + bool fHaveSyncNode = false; + vector vNodesCopy; { LOCK(cs_vNodes); vNodesCopy = vNodes; - BOOST_FOREACH(CNode* pnode, vNodesCopy) + BOOST_FOREACH(CNode* pnode, vNodesCopy) { pnode->AddRef(); + if (pnode == pnodeSync) + fHaveSyncNode = true; + } } + if (!fHaveSyncNode) + StartSync(vNodesCopy); + // Poll the connected nodes for messages CNode* pnodeTrickle = NULL; if (!vNodesCopy.empty()) -- cgit v1.2.3