From 9e58c5bcd96e7ff2062274868814ccae0626589e Mon Sep 17 00:00:00 2001
From: dergoegge <n.goeggi@gmail.com>
Date: Wed, 11 Oct 2023 14:53:04 +0100
Subject: Use Txid in COutpoint

---
 src/coins.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'src/coins.h')

diff --git a/src/coins.h b/src/coins.h
index a6cbb03133..63a27fe012 100644
--- a/src/coins.h
+++ b/src/coins.h
@@ -364,7 +364,7 @@ void AddCoins(CCoinsViewCache& cache, const CTransaction& tx, int nHeight, bool
 //! This function can be quite expensive because in the event of a transaction
 //! which is not found in the cache, it can cause up to MAX_OUTPUTS_PER_BLOCK
 //! lookups to database, so it should be used with care.
-const Coin& AccessByTxid(const CCoinsViewCache& cache, const uint256& txid);
+const Coin& AccessByTxid(const CCoinsViewCache& cache, const Txid& txid);
 
 /**
  * This is a minimally invasive approach to shutdown on LevelDB read errors from the
-- 
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